It’s not an easy task to worldbuild a fictional rock band. You need to have polished writing skills, a finger on the pulse of contemporary culture (or history of pop culture, if set in the past) and an in-depth knowledge of the music world. That’s a rare order. Nevertheless, some writers in recent years …
Tag: Media
Worldbuilding Wednesday 1/1/20: Video Games
The names of modern video games share a certain something. They are vague enough to serve any kind of content, yet intriguing enough to pique one’s attention. They are abstract, yet speak of journeys and quests, battles, danger. They are mostly male and refer to male myths and archetypes. I present a list of randomly …
The Lady and the Dragon, Part III
Before the printing press and paper production on an industrial scale, there were very few mass-produced dragon depictions in popular culture. Most of the ones I referenced in Parts I and II of this series were oil paintings intended for the nobility or wealthy merchants, or in illuminated manuscripts for the Church. The majority of …
Worldbuilding Wednesday 5/30/18: Fantasy Villains
When writing fantasy, which is a genre that must be larger than life, your villains should be larger than life, too… and that means an evocative name, something to let the reader know they are, indeed, the villain, in whatever made-up language or naming system you’re using. Let’s look at a few. In the Harry …